class'', possession=False, players=[], stats={}, color=None)[source]

Bases: object

Represents the state of a single team in the current game

  • team (str) – A human-readable team name. Usually either “ORANGE TEAM” or “BLUE TEAM”, but that’s subject to change, and may be different during LAN tournaments (though I’ve not yet confirmed this).
  • possession (bool) – Indicates whether this team currently has posession of the disk.
  • players (List[dict]) – An array of dicts containing data used to instantiate the team’s players.
  • stats (dict) – A dict containing data used to instantiate the team’s current stats.
  • color (Optional[Color]) – An enumerable Color representing the color of the team.
class Color[source]

Bases: enum.Enum

Represents the color (blue or orange) of a team

BLUE = 0
by_name = <bound method Team.Color.by_name of <enum 'Color'>>[source]

Better-named alias for team.


The current score of the team.

Note: There’s currently a bug in the API which makes this inaccurate if the team has scored self-goals, but it’s the best we have for now. If the API ever exposes more accurate data, this method will be updated to take advantage of that.